![]() ![]() They use their extremely agile fists to take down their opponents, but what makes them more deadly is. They appear to be more mobile and resistant than other people. This won't do much damage, but it will interrupt your combo and can allow other enemies with melee weapons to stunlock you, so if you are using melee it's best to avoid standing near one if you aren't attacking them. 'Erratic, unpredictable, forcefully pumped full of adrenaline.' - Unit DescriptionN51 Deltas are unarmed focused enemies that are introduced in the Arena level Hard Sell and one of the strongest ranking members of the N51 faction. ![]() They can also pistol whip you if they have a ranged weapon and you are too close. ![]() Getting cornered by a large group of them with only melee weapons is a nightmare. They have no Tac-Bar and are relatively easy to kill, but they are still stronger than most enemies. They sometimes possess a nightstick or extendable baton as their sidearm and sometimes even show up only with nightsticks or extendable batons. It depends heavily on immersive & tactical combat, on-your-feet decision making, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. NEXUS Agents often wield SMGs or Pistols as their main weapons, though they can still wield rifles and shotguns. Madness: Project Nexus 2 is a sidescrolling/birds-eye Run n Gun game. They are the most common enemy that you will encounter in stages with the NEXUS Core, usually appearing in large groups of themselves. NEXUS Agents are the basic units that of the NEXUS Core, they are one of their weakest opponents, but they can still put up a fight, possessing Core II melee, unarmed and ranged skills. " Nexus Core Agents are all-purpose fighters who, while weak, operate skillfully in a pack." - Unit Description ![]()
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